Who am I?

My name really isn’t important yet but my worlds are.

Within these worlds I’ve been creating for the better part of my life live countless individuals. Each of these ‘characters’, to me, have souls. They are as real as you think you are. They are as real as I can only hope to be. Within my mind, and the minds of my closest friends, exists a new place called the ‘Errant Universe’, the sum total of our creations, a full functioning realm where all ideas were designed to interact and share aspects of their existences.
In the near future we plan to manifest this universe through publications of novels, illustrated novels, graphic novels, music, animation and film.

This blog is simply my outlet, a place to preview some of my work before it becomes too entrenched in the story it belongs to let you read it as a separate part.

As for some personal information: For the last decade, I’ve been woking as a writer, illustrator, graphic designer, character developer, storyboard artist, concept developer, toy designer, 3D modeler, tutor and just about every other damn freelance job you can think of.

I have been handicapped since I was nine months old. (differently abled does not exist, you do not receive new abilities that were previously impossible when you lose certain faculties… everything that ‘heightens’ could have been heightened with training anyway. I accept my setbacks and I urge the rest of society to do the same). This will be the only time I will mention my affliction and I refuse to go into great detail. I am my mind, not my handicap… But, of course, when necessary, I will whip out my handi-card if it suits my point… You know, I’m only partially human.

I have a wickedly biting sense of humor that most straight-laced, plain-jane people just plain don’t understand. If you’re one of these people and you read something that offends or confuses you, chances are, I meant it to be funny. Lighten up.

It should be telling that this is among the shortest pages on my blog. This is not to showcase me as a person, it is to show you my writing which should indefinitely speak for itself. If you want to know more about more, or insult me, or mention something arbitrary and completely unrelated to this information, use the comment box below.

Happy Reading!

Aaron Shively

  1. Happy New Year !! Thanks for following my words this year.

    Be Well in 2012

  2. kim nafiu Jun Un

    u are interesting character and i love every bit of your shit. What are friends for?..i’ll encaurage u to keep the flame burning..u’v got the guts to make a good writer..just dont relapse…keep firing me with the good shit and I will always be on your blog


  3. Just curious, how did you learn graphics design? Did you take a class at a school or college or did you teach yourself? Any recommended programs that you like?

    • Was self taught at first. I attended an arts-centric highschool but beyond that I was a precocious and over-studious child. My first job was when I was your age (a little younger, actually), redesigning a local store’s branding logo. I went to CCAD (columbus college of art and design) for a few years but had to pause due to health problems (I plan to go back and firmly suggest anyone interested in graphic design or any kind of artistic pursuit to enroll in a college when they are of age) though my major was animation and other time based media.

      The programs I tend to suggest vary based on platform. I tell everyone, regardless of operating system, to get Alias Sketchbook Pro (an digitizing tablet is necessary for this. You can get a ‘cheap’ bamboo tablet from wacom or a lower quality tablet from some other providers… a word of warning, Wacom is the ONLY company I trust with tablets. I’ve had quite a few and my wacoms only break down when I do something stupid). Sketchbook Pro is cheap and effective for sketching things out and getting a good idea of where things are going.

      The big boys of graphic design are photoshop and illustrator. These are extremely expensive so if you can’t find a way to get them, I’d go with some cheaper raster and vector applications. The biggest thing with software is that it’s always changing and there are always alternatives that you may grow to like even more than the industry standards. I tend to tell people what to look for in programs, rather than telling them what programs I think they would need. So, I’ll explain it a little more:

      Raster programs are applications that deal with pixels, like photoshop. When you want to paint or draw something that looks blended and natural, you go with a raster program…

      Vector programs concern themselves with resolution independent, mathematically contrived lines and objects. No matter how far you zoom in or enlarge the picture, pixellation never occurs, this is what Illustrator is known for. You use vector programs when a job calls for crisp lines and simple colors. Logos, t-shirts, etc are all better off in Vector apps because every aspect of every element can be changed at any time. Unlike raster images, a vector image retains all the special attributes of every line, object or fill you make. You simply need to select the object and find the properties editor in the program.

      For graphic design an artist will sometimes need both. Gimp is a great little raster program. I’m not exactly sure about cheap/free vector programs though. You seem resourceful enough and you are obviously from the google generation, so I think you won’t have too much trouble finding something.

      Hope this helps (I hope more so that it wasn’t too overwhelming)

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